← PROJECTS

Game Design + Development

Overview

Game Development projects for NYU coursework — developed in gms2

Roles and Parameters

ROLE: End-to-end development
Project Duration: 1-2 months

Duck Cafe

Duck Cafe is a top-down game where players role-play as a duck managing a cozy café — serving animal patrons and keeping the shop tidy. I created the game mechanics, character sprites, and map design, focusing on storytelling through playful visuals and atmosphere.

Desert Game

A top-down adventure game where players navigate a desert to collect treasures while avoiding bandits. I developed the game end-to-end, including mechanics, world design, and art direction. While some visual assets were adapted from existing resources, I custom-created about half of the sprites and designed the entire environment layout. The visual direction balances minimal pixel art with an atmospheric color palette inspired by desert landscapes.